﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Unity;

public class ItemCreationScript : MonoBehaviour
{
    public static List<Coin> items;
    public static Coin item;

    void Start()
    {
        item = new Coin();
        item.InitializeCoin();
        items = item.CreateCoins(1000);
    }

    void Update()
    {

    }
}